Minesweeper-2.0-test/scripts/game/leaderBoard.js

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/**************************************
文件名leaderBoard.js
功能:该模块用于处理排行榜相关内容
版本2.0(23.01.08)
**************************************/
/**************************************
对象名LeaderBoard
参数mode: 游戏难度
**************************************/
function LeaderBoard(mode){
//获取难度
this.mode = mode
//设置排行榜缓存标签
this.HighRankKey = 'MinesweeperRank';
//从缓存中获取排行榜
this.highRank = this.getRank();
}
/**************************************
方式名setHigh()
参数ID: 玩家昵称, time: 游戏时长字符串
功能:设置最高分
**************************************/
LeaderBoard.prototype.setHigh = function(ID, time){
let newHigh = {
ID: ID,
time: time
}
switch(this.mode){
case "easy":
this.rankCompare(this.highRank.easyRank, newHigh);
break;
case "hard":
this.rankCompare(this.highRank.hardRank, newHigh);
break;
case "extra":
this.rankCompare(this.highRank.extraRank, newHigh);
break;
}
}
/**************************************
方式名rankCompare()
参数rank: 对应难度排行榜数组, newHigh: 通关成绩对象
功能:对比现有排行榜内容和传入成绩,如果破纪录则加入排行榜
**************************************/
LeaderBoard.prototype.rankCompare = function(rank, newHigh){
let nH = newHigh.time.substring(0, newHigh.time.indexOf("h"));
let nMin = newHigh.time.substring(newHigh.time.indexOf("h")+1, newHigh.time.indexOf("min"));
let nS = newHigh.time.substring(newHigh.time.indexOf("min")+3, newHigh.time.indexOf("s"));
let flag = false;
if(rank.length == 0){
rank.splice(0, 0, newHigh);
flag = true;
}else {
for (let i = 0; i < rank.length; i++){
let obj = rank[i];
let h = parseInt(obj.time.substring(0, obj.time.indexOf("h")));
let min = parseInt(obj.time.substring(obj.time.indexOf("h")+1, obj.time.indexOf("min")));
let s = parseInt(obj.time.substring(obj.time.indexOf("min")+3, obj.time.indexOf("s")));
if(nH < h){
flag = true;
}else if(nH == h && nMin < min){
flag = true;
}else if(nH == h && nMin == min && nS < s){
flag = true;
}
if(flag){
rank.splice(i, 0, newHigh);
if(rank.length == 11){
rank.pop();
}
break;
}
}
if(rank.length < 10 && !flag){
rank.splice(rank.length, 0, newHigh);
flag = true
}
}
if(flag){
this.setRank();
}
}
/**************************************
方式名setRank()
功能:将排行榜写入缓存
**************************************/
LeaderBoard.prototype.setRank = function(){
window.localStorage.setItem(
this.HighRankKey,
JSON.stringify(this.highRank)
)
}
/**************************************
方式名getRank()
功能:从缓存中获取排行榜
返回值:返回排行榜对象
**************************************/
LeaderBoard.prototype.getRank = function(){
let newRank = {
easyRank: [],
hardRank: [],
extraRank: []
}
const rank = window.localStorage.getItem(this.HighRankKey);
//如果缓存中没有排行榜,返回空的排行榜对象
return rank ? JSON.parse(rank) : newRank;
}